Territorium Wiki Play

Glossary

TermDefinition
AllianceAgreement that stops two players from attacking each other. Lasts 5 minutes by default.
Atom bombSmall nuclear weapon, launched from a silo.
Attack sliderShare of your troops sent with each attack.
BotSee tribe.
CapitalNations mode: a city on the country's real capital, +10% gold and troop growth.
CoalitionNations mode: the AI nations ally against a player holding 30% of the land.
Defense postBuilding that strengthens the border around it.
ELORanked skill rating.
EmbargoStopping trade with a player.
EMPBomb that does no damage but switches off nearby enemy defences and buildings for 15 seconds.
FalloutEffect of a bomb on the ground: the land is harder to retake.
Final phaseAt 1 h 30: troops and gold increased for everyone; end at 2 h.
Hydrogen bombNuclear weapon much bigger than the atom bomb.
MIRVThe biggest weapon: splits into many warheads on the targeted player.
NationCountry played by the AI, or a player of Nations mode.
ObjectiveMap zone to hold for a bonus (or to win in Conquest).
PerjuryBreaking a peace treaty: traitor mark and penalties.
Placement gamesThe first 5 ranked games, before the tier is given.
RadarSpots boats, warships and missiles within its range.
SAMSurface-to-air missile launcher that shoots down enemy missiles.
SeasonThree-month Ranked period (one month for clans).
SiloBuilding that launches nuclear weapons.
TraitorPlayer who broke an alliance or peace: 30 seconds of icon and reduced defence.
TribeSmall AI opponent, with no alliances.
VassalNations mode: player who surrendered to another and pays them 25% of their gold income.
VersusTeam mode (1v1 to 4v4) on tournament maps.
Victory thresholdShare of the land you must own to win (80% or 50%).
WaveSurvival mode: a landing of AI invaders.